This is hands down one of the coolest projects I was able to work on while at Discovery. It’s not often that a gamer is actually asked to concept, design, and art direct and sound design a new video game. The game, which was developed along with Total Immersion, is launched by showing the Deadliest Catch 2010 print ad to your webcam. Once started the magazine is used like a steering wheel and the user is racing against the clock and elements to haul in pots of crab.

Rich Media Banners: I worked hand in hand with Glow Interactive every step of the way turning the incredible key art into an even more compelling online campaign. The rich media units on this campaign turned out great. 

Rich Media Banners: The guys over at Struck Creative were able to take this idea I had for a rocket liftoff and make it a reality.